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	<description>Life in the game industry</description>
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		<title>Book Review: Sparks of Genius</title>
		<link>http://www.darkenedsoftware.com/blog/?p=651</link>
		<comments>http://www.darkenedsoftware.com/blog/?p=651#comments</comments>
		<pubDate>Mon, 27 Feb 2012 01:58:22 +0000</pubDate>
		<dc:creator>Travis Johnston</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Book Review]]></category>
		<category><![CDATA[Sparks of Genius]]></category>

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		<description><![CDATA[This book hits on a topic a friend of mine and I have been arguing about for years, do people need to be multidisciplinary or should they specialize in one skill set and focus their time learning to do it perfectly. I took the theory that our worlds of knowledge are growing way to fast [...]]]></description>
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		<title>Companies, aim for the win instead of aiming to just stay alive</title>
		<link>http://www.darkenedsoftware.com/blog/?p=573</link>
		<comments>http://www.darkenedsoftware.com/blog/?p=573#comments</comments>
		<pubDate>Wed, 07 Sep 2011 07:13:22 +0000</pubDate>
		<dc:creator>Travis Johnston</dc:creator>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Lessons]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Start ups]]></category>
		<category><![CDATA[Burnout]]></category>
		<category><![CDATA[Contracts]]></category>
		<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Startup]]></category>

		<guid isPermaLink="false">http://www.darkenedsoftware.com/blog/?p=573</guid>
		<description><![CDATA[Here is a hypothetical question, imagine that you own a small game company that is just getting started, and you have been offered 2 contracts. First contract: Standard 1.5 year slightly aggressive schedule to take an IP from company X and do something with it at basically cost plus a small profit.  It is pretty safe, [...]]]></description>
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		<title>Design does not yet rule in game development</title>
		<link>http://www.darkenedsoftware.com/blog/?p=608</link>
		<comments>http://www.darkenedsoftware.com/blog/?p=608#comments</comments>
		<pubDate>Thu, 30 Jun 2011 15:36:27 +0000</pubDate>
		<dc:creator>Travis Johnston</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Industry]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[School]]></category>
		<category><![CDATA[Wages]]></category>

		<guid isPermaLink="false">http://www.darkenedsoftware.com/blog/?p=608</guid>
		<description><![CDATA[This debate has been raging for ever since I joined the industry, lets just end it right now with the results of the Gamasutra Salary Survey for 2010. Programmers: $85,733 ( Avg.  4 year degree ) Artists: $71,354 ( Avg.  4 year degree ) Designers:  $70,223 ( Avg.  High School Diploma or GED  ) You [...]]]></description>
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		<title>What happened to leaders having values</title>
		<link>http://www.darkenedsoftware.com/blog/?p=568</link>
		<comments>http://www.darkenedsoftware.com/blog/?p=568#comments</comments>
		<pubDate>Mon, 02 May 2011 21:39:51 +0000</pubDate>
		<dc:creator>Travis Johnston</dc:creator>
				<category><![CDATA[Leadership]]></category>
		<category><![CDATA[Lessons]]></category>
		<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Team Building]]></category>

		<guid isPermaLink="false">http://www.darkenedsoftware.com/blog/?p=568</guid>
		<description><![CDATA[I have ran into way too many &#8220;Lead Programmers&#8221; lately that were not really leading but more like just holding things together.  These are smart enough guys that know what needs to be done and were successful at getting people organized enough to do it.  But they were not really leading the group forward, inspiring [...]]]></description>
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		<title>Waterfall, ISO 9000, CMM, Agile, Scrum, what fad is coming next</title>
		<link>http://www.darkenedsoftware.com/blog/?p=532</link>
		<comments>http://www.darkenedsoftware.com/blog/?p=532#comments</comments>
		<pubDate>Thu, 07 Apr 2011 06:53:08 +0000</pubDate>
		<dc:creator>Travis Johnston</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Lessons]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Agile]]></category>
		<category><![CDATA[CMM]]></category>
		<category><![CDATA[ISO]]></category>
		<category><![CDATA[Project Management]]></category>
		<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Waterfall]]></category>

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		<description><![CDATA[Seems like every 3 years I am asked to learn a new system of project management that ends up being a 98% complete waste of time.  Why have there been so many systems created and thus so many books written about this single topic. Projects are hard to manage because they are often complicated ( Budgets, locations, [...]]]></description>
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