How many interns does it take to sink a programming lead
by Travis Johnston on Mar.02, 2010, under Development
Bare min Programming Lead Schedule:
8 hour day ( not really but lets dream )
- 2 hours of meetings
- 1 hour of play game, assign bugs, verify features, code reviews check-ins, track schedule
- 1 hour of debug broke builds and peoples crashes, shoot down feature requests
= 4 hours left
- Average intern requires 1 hour a day just for checking in to ensure they are not spinning their wheels or off track ( 20 min 3 times a day )
- 1 hour a day if significant tech discussion is needed such as the case of starting a new task they have not done before which is most of them.
- ( 1 hour * 3 + 1 hour )
= 0 hour left
At best you can put 3 interns under a lead before they have zero time to do anything preventative or any duties beyond the min a lead should be doing to keep things from falling apart.
So unless you have senior programmers that can offload the mentoring and monitoring of the interns having a whole bunch of “free labor” is not all that free. You will quickly reach the point were the whole team will suffer from a lack of lead attention just so you can get a some of questionable quality free intern coding.
Nothing is really free…